GBA Format

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	b	rom_header_end	@ entry point
	.fill   156,1,0		@ Nintendo Logo Character Data (8000004h)
	.fill	16,1,0		@ Game Title
	.byte   0x30,0x31	@ Maker Code (80000B0h)
	.byte   0x96		@ Fixed Value (80000B2h)
	.byte   0x00		@ Main Unit Code (80000B3h)
	.byte   0x00		@ Device Type (80000B4h)
	.fill	7,1,0		@ unused
	.byte	0x00		@ Software Version No (80000BCh)
	.byte	0xf0		@ Complement Check (80000BDh)
	.byte	0x00,0x00    	@ Checksum (80000BEh)
	b	start_vector	@ This branch
	.byte   0		@ __boot_method
	.byte   0		@ __slave_number
	.byte   0, 0		@ reserved
	.word   0, 0, 0, 0, 0, 0	@ reserved
	start of user code
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Page last modified on January 18, 2005, at 05:53 PM
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